
AddCSLuaFile('cl_init.lua')
AddCSLuaFile('shared.lua')
AddCSLuaFile('cl_viewscreen.lua')

include('shared.lua')



SWEP.Weight				= 5
SWEP.AutoSwitchTo		= false
SWEP.AutoSwitchFrom		= false



function SWEP:ShouldDropOnDie()
	return false
end


function SWEP:CheckLimit(value)
	local ply = self.Weapon:GetOwner()
	return ply:CheckLimit(value)
end
